AI Insights · Timothy · July 2022
Top 5 Android Cooking Games in Ghana: Q2 2022 Performance
Explore the performance trends of the top 5 cooking games on the Android platform in Ghana for Q2 2022, including metrics on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 cooking games on the Android platform in Ghana exhibited varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Sweet Fruit Candy from Juice Candy saw a consistent increase in weekly downloads, starting at 4.2K in late March and peaking at 5.8K in mid-June, before dropping to 4.3K by the end of June. Weekly active users followed a similar trend, rising from 26.5K to a high of 29.2K in mid-June, then slightly decreasing to 27.6K. The app did not generate any revenue during this period.
Cooking Joy 2 from ZenLife Games Ltd showed a mixed performance. Weekly downloads peaked at 3K in mid-April and then fluctuated, ending at 1.2K in late June. Active users also saw a peak of 3.2K in early May, followed by a decline to 1.8K by the end of June. Revenue remained low and relatively stable, averaging around $4 per week.
Cooking Fever: Restaurant Game by Nordcurrent Games experienced steady weekly downloads ranging from 1K to 1.7K. Active users peaked at 9.5K in mid-April, then gradually decreased to 8.4K by the end of June. Revenue saw a peak of $55 in mid-April, with a general downward trend, closing the quarter at $11.
Fruit Link - Line Blast from FunLink.Studio had fluctuating weekly downloads, starting at 3.1K in late March, dropping to 900 in late May, and then rising again to 2.3K by the end of June. Active users peaked at 15.7K in late March and dropped to 8.7K in early June, before recovering to 13.1K by the end of June. This app did not generate any revenue during the period.
Belly Clash from Mad Logics saw a decline in weekly downloads from 3.4K in late March to 1.7K by the end of June. Active users followed a similar pattern, peaking at 7.5K in mid-April and dropping to 3.4K by the end of June. No revenue was generated by this app during the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.